anyway... over the past weeks. been continuing to work on both projects equally. But unfortunately luck hasn't worked out that way on both. The Animation project has been putting me through hell, and the hamster project is coming along slow but smooth with minor bumps in the road.
As for the animation project. we received the hair for the finished models of the boy, and mom. They are looking nice and we are just now waiting on the mime, which i should be receiving soon. and the ice cream man is mia. We ran into a problem referencing the hair in to the scene, and also importing the hair, It would loose density and clump far more than expected. We fixed it temporarily in a round about way via importing and parenting techniques. But I realized that it still lost density and clumped. I figured out that it is based on the time line. So as far as i know it is working. i am currently waiting on a render to comp on boy scene.
Speaking of the boy scenes. 2 scenes have become ( as far as i know) fully currupt. I have back ups and thing are still going wrong. I realyl cant figure it out, and it doesnt help that all maya gives me is " Signal 11 " error and crashes. So i still hope to get a hair post up soon.. aka today in a few hours during class..
As for the hamster project . I have been working on working on the hair density and thickness to come up with a nice alpha for comping as well as still looking how i would like it too.
I was planing on using a full RGB lighting set up to complete this project but the more i look into and run tests that is not going to go well.. So i went back and am taking on rendering a beauty pass in houdini sans shadows and comping just the shadows in later.
I have set up most passes and am almost ready to work with an animation. Which i am still waitin on a rig for.... i havent seen steve in a while and i hope to see him today with good news so alex can get to animating and i will not long have to wait on pieces of this puzzle.
Below is a real rough comp of where i am at so far.. it consists of the base Subsufrace, and Beauty Fur pass.. 4 shadow passes, an occlusion pass, and background... As said alot of work is still needed. such as coloration and some more fur description tweaking but its coming along as planed.

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